Creative Concept Artist with over 3 years of experience in the gaming and digital entertainment industries. Skilled in character and environment design, with a proven ability to adapt to various art styles and deliver compelling visuals aligned with brand and gameplay needs. Proficient in Adobe Photoshop, Illustrator, and other design tools, with strong collaboration skills and a track record of transforming creative visions into engaging, polished artwork.
Played a pivotal role in the development of "Mindflux: Dead Man Walking," creating key art, designing environments, establishing visual motifs, and fleshing out the world
● Created an Animated short film to reinforce the IP for consumers, and explore the large scope of the world
● Pivotal to the design of technology, clothing, and architecture for various factions in a post-apocalyptic world.
● Created Fonts, UI templates, and other elements for designers and marketing for in game use, and marketing materials